#include <accountconnection.hpp>
Inheritance diagram for AccountConnection:

Definition at line 34 of file accountconnection.hpp.
Public Member Functions | |
| bool | start () |
| Initializes a connection to the account server described in the configuration file. | |
| void | sendCharacterData (Character *) |
| Sends data of a given character. | |
| void | playerReconnectAccount (int id, const std::string magic_token) |
| Prepares the account server for a reconnecting player. | |
Protected Member Functions | |
| virtual void | processMessage (MessageIn &) |
| Processes server messages. | |
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Prepares the account server for a reconnecting player.
Definition at line 96 of file accountconnection.cpp. |
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Processes server messages.
Implements Connection. Definition at line 63 of file accountconnection.cpp. |
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Sends data of a given character.
Definition at line 56 of file accountconnection.cpp. |
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Initializes a connection to the account server described in the configuration file. Registers the maps known by MapManager. Definition at line 36 of file accountconnection.cpp. |
1.3.9.1